HexaScore
Juegos

Illusion City

51

Nota de la comunidad

8 valoraciones

1993

Génerosrole-playing video game
PlataformasMSX TurboRNEC PC-9800 seriesFM TownsSharp X68000Sega CD/Mega CD

Promedios por categoría

Jugabilidad48
Diversión52
Sonido52
Calidad técnica48
Calidad visual54
Narrativa50
Promedios por categoría — Jugabilidad 48, Diversión 52, Sonido 52, Calidad técnica 48, Calidad visual 54, Narrativa 50Jugabilidad 48Diversión 52Sonido 52Calidad técnica 48Calidad visual 54Narrativa 50

Tiempo para terminar

Historia principal
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Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Illusion City is a 1991 role-playing video game originally developed and published by Microcabin for the MSX Turbo R home computer, followed by ports for the PC-88, PC-98, FM Towns, X68000, and Mega-CD. The story takes place in the 21st century after Hong Kong was devastated by a demonic attack, before the crisis was isolated and the region was reformed under new order by SIVA corporation. The game follows demon hunter Tian Ren, gathering information in order to unravel the mystery surrounding the demonic beings and SIVA corporation. Gameplay features a growing party led by Tian Ren navigating the city, talking with non-playable characters, exploring complex areas, and taking part in turn-based battles against enemies. Illusion City was developed by "Project I", a group within Microcabin which previously worked on Fray in Magical Adventure (1990) under the name "Team Piku Piku". Yasuhiko Nakatsu acted as director, planner, and co-programmer. His motivation for creating the game was because he wanted to bring more world variety into the role-playing genre. The character design concepts were created by Kouji Nakakita under the pseudonym "Hyakkimaru", with Yukio Kitta acting as art illustrator. Masashi Katō, who worked on Xak II: Rising of the Redmoon, served as scenario writer. The music was composed by Tadahiro Nitta, Yasufumi Fukuda, and Yukiharu Urita. Illusion City proved popular among Japanese players and garnered favorable reception from critics, but the Mega-CD version received mixed response and sold over 2,164 copies in its first week on the market. Retrospective commentary has been more positive.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
28 de mayo de 1993
Géneros
role-playing video game
Plataformas
MSX TurboR, NEC PC-9800 series, FM Towns, Sharp X68000, Sega CD/Mega CD
Países
Japan