Indianapolis 500: The Simulation
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13 valoraciones
1989 · Papyrus Design Group
Promedios por categoría
Tiempo para terminar
- Historia principal
- 18 h6 reportes
- Principal + extras
- 28 h4 reportes
- Completista
- 45,5 h3 reportes
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Indianapolis 500: The Simulation is a racing video game developed by Papyrus Design Group and published in 1989 for MS-DOS. An Amiga version followed in 1990. It was the first game developed by the organisation that would later become iRacing. The game attempts to be a full simulation of the Indianapolis 500 race. Races are from a first-person perspective. There is a replay mode which uses different camera angles. Indy 500 allows realistically setting-up the car, which affects how it handles. The field and qualifying order are true to the 1989 Indianapolis 500 starting grid, with one exception: the player's car, numbered 17, replaces Car #29 of Rich Vogler, who qualified in 33rd and last place.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 1 de enero de 1989
- Géneros
- sim racing
- Plataformas
- DOS
- Creado por
- Papyrus Design Group
- Países
- United States