HexaScore
Jogos

JoJo's Bizarre Adventure

91

Nota da comunidade

24 avaliações

1999 · Capcom

Gênerosfighting game
Plataformasarcade video gamePlayStationDreamcast

Médias por categoria

Gameplay89
Diversão91
Qualidade sonora91
Qualidade técnica91
Qualidade visual89
Storytelling93
Médias por categoria — Gameplay 89, Diversão 91, Qualidade sonora 91, Qualidade técnica 91, Qualidade visual 89, Storytelling 93Gameplay 89Diversão 91Qualidade sonora 91Qualidade técnica 91Qualidade visual 89Storytelling 93

Tempo para zerar

História principal
20,5 h9 relatos
Principal + extras
31 h7 relatos
Completista
Relatos insuficientes (mínimo 3)2 relatos

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

JoJo's Bizarre Adventure is a 1998 fighting video game developed and published by Capcom, based on Hirohiko Araki's manga of the same title. It was originally released for arcades on the CP System III (CPS-3) board; this version was known outside Japan as JOJO's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future (ジョジョの奇妙な冒険 未来への遺産, JoJo no Kimyō na Bōken Mirai e no Isan), being the sixth and last game released for the CPS-3 board. Ports for the PlayStation and Dreamcast were also released that year. A high-definition version of the game was released digitally for PlayStation 3 and Xbox 360 in August 2012. The game was developed by the same team responsible for the Street Fighter III series, and combines Capcom's anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It also features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand new Stand Mode, consisting of the series' signature guardian spirits that accompany almost every character and can be summoned or dismissed at will by the player, resulting in variations in the character's move list and abilities. Araki served as a consultant for the game and created exclusive pieces of artwork for its promotion and packaging; most notably, he developed from scratch a new character design for Midler, since Capcom was interested in using her in the game and she had been only shown from the waist-down in the original manga.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
14 de outubro de 1999
Gêneros
fighting game
Plataformas
arcade video game, PlayStation, Dreamcast
Criado por
Capcom
Países
Japan