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Juegos

Labyrinth: The Computer Game

40

Nota de la comunidad

15 valoraciones

1986 · Lucasfilm Games

Génerosadventure video game
PlataformasApple IIeCommodore 64MSX

Promedios por categoría

Jugabilidad43
Diversión37
Sonido40
Calidad técnica42
Calidad visual37
Narrativa40
Promedios por categoría — Jugabilidad 43, Diversión 37, Sonido 40, Calidad técnica 42, Calidad visual 37, Narrativa 40Jugabilidad 43Diversión 37Sonido 40Calidad técnica 42Calidad visual 37Narrativa 40

Tiempo para terminar

Historia principal
9,5 h8 reportes
Principal + extras
14,5 h5 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)2 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Labyrinth: The Computer Game is a graphic adventure game developed by Lucasfilm Games and published in 1986 by Activision. Based on the fantasy film Labyrinth, it tasks the player with navigating a maze while solving puzzles and evading dangers. The player's goal is to find and defeat the main antagonist, Jareth, within 13 real-time hours. Unlike other adventure games of the period, Labyrinth does not feature a command-line interface. Instead, the player uses two scrolling "word wheel" menus on the screen to construct basic sentences. Labyrinth was the first adventure game created by Lucasfilm. The project was led by designer David Fox, who invented its word wheels to avoid the text parsers and syntax guessing typical of text-based adventure games. Early in development, the team collaborated with author Douglas Adams in a week-long series of brainstorming sessions, which inspired much of the final product. Labyrinth received positive reviews and, in the United States, was a bigger commercial success than the film upon which it was based. Its design influenced Lucasfilm's subsequent adventure title, the critically acclaimed Maniac Mansion. An unrelated game based on the same movie, Labyrinth: Maō no Meikyū ("Maze of the Goblin King"), was released in Japan for the Famicom and MSX in 1987, developed by Atlus and published by Tokuma Shoten.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 1986
Géneros
adventure video game
Plataformas
Apple IIe, Commodore 64, MSX
Creado por
Lucasfilm Games
Países
United States