Lifeline
Nota de la comunidad
8 valoraciones
2003 · Sony Interactive Entertainment
Promedios por categoría
Tiempo para terminar
- Historia principal
- 20,5 h3 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)1 reporte
- Completista
- Aún no hay suficientes reportes (mínimo 3)ningún reporte
Mediana de las horas que informaron quienes completaron el juego.
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Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
Lifeline, released in Japan as Operator's Side, is a 2003 survival horror adventure video game developed and published by Sony Computer Entertainment for the PlayStation 2. Set in the near future aboard a space hotel attacked by unidentified monsters, the game follows the player as they direct cocktail waitress Rio Hohenheim to safety while searching for the player's girlfriend Naomi as well as the source of the monster infestation. Lifeline's defining aspect is its voice user interface: the vast majority of gameplay is conducted by using the PlayStation 2's microphone to issue commands, which are interpreted by the game via speech recognition to control Rio and dictate her movements and actions. Lifeline was released on January 30, 2003, in Japan and March 2, 2004, in North America by Konami; in Japan, it was optionally sold alongside the PlayStation 2 headset. It received generally mixed reviews, with praise for its innovation and potential but criticism for the low reliability of its speech recognition. However, Lifeline still sold well enough to be rereleased in Japan on September 25, 2003, under Sony's The Best budget range, and the game has maintained somewhat of a cult following over the years since its release for its innovative gameplay and the depth of its voice mechanics.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 30 de enero de 2003
- Géneros
- action-adventure game, science fiction video game
- Plataformas
- PlayStation 2
- Creado por
- Sony Interactive Entertainment
- Países
- Japan