Line of Fire
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7 avaliações
1989 · Sega
Médias por categoria
Tempo para zerar
- História principal
- Relatos insuficientes (mínimo 3)nenhum relato
- Principal + extras
- Relatos insuficientes (mínimo 3)nenhum relato
- Completista
- Relatos insuficientes (mínimo 3)nenhum relato
Mediana das horas informadas por quem concluiu o jogo.
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Ainda não disponível em português — exibindo a versão em inglês.
Line of Fire, released as Line of Fire: Bakudan Yarou in Japan, is a 1989 light gun shooter game developed and published by Sega for arcades. It was released with two arcade cabinet versions: a standard upright and a sit-down cockpit, both featuring two positional guns. The cockpit design allows the player(s) to sit down while playing the game, while having two-handed machine guns, controlled by a potentiometer-controlled gun alignment software system. The game follows a two-man commando unit as they try to escape from a terrorist facility after seizing a prototype weapon. The arcade game was praised by critics for its pseudo-3D graphics and cockpit cabinet, but its gameplay was criticized for being derivative of Operation Wolf (1987) and Operation Thunderbolt (1988). It was converted for home computers and published by U.S. Gold in 1990, and then released for the Master System in 1991; however, the style of the latter version was changed to that of an overhead scrolling shooter game. Reviewers thought the home computer versions had "blocky" visuals but nonetheless had some nice touches, while the Master System version also received mixed reviews.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de janeiro de 1989
- Gêneros
- shooter game
- Plataformas
- Sega X Board, Commodore Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
- Criado por
- Sega