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Jogos

Mega Man Network Transmission

62

Nota da comunidade

9 avaliações

2010 · Arika

Gênerosaction game
PlataformasNintendo GameCube

Médias por categoria

Gameplay64
Diversão58
Qualidade sonora60
Qualidade técnica61
Qualidade visual66
Storytelling60
Médias por categoria — Gameplay 64, Diversão 58, Qualidade sonora 60, Qualidade técnica 61, Qualidade visual 66, Storytelling 60Gameplay 64Diversão 58Qualidade sonora 60Qualidade técnica 61Qualidade visual 66Storytelling 60

Tempo para zerar

História principal
36,5 h3 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Mega Man Network Transmission is a 2003 action-platform video game developed by Arika and published by Capcom for the GameCube video game console. The game was first released in Japan on March 6, 2003, and in North America and PAL regions the following June as Arika's only GameCube game. Network Transmission is part of the Mega Man Battle Network series, which originated on the Game Boy Advance (GBA) handheld game console and takes place in an alternate timeline to the main Mega Man series. Taking place one month after the events of the first Mega Man Battle Network game, the plot follows the human protagonist Lan Hikari and his online avatar MegaMan.EXE in their fight against the "WWW (World Three)" organization and its attempt to unleash and spread the infectious "Zero Virus" into cyberspace. The player controls MegaMan through a set of levels that require actions such as jumping, sliding, and shooting, as well as the use of special "Battle Chips" that grant the player various combat and movement abilities. Network Transmission combines action and platforming gameplay elements from previous Mega Man games with the strategy and role-playing elements defined by the Battle Network series. The development team's intent was to meld these attributes into a home console title that would appeal to the young gamer audience that they found with the GBA series. Critical reception for Network Transmission has been mostly average reviews. Although it received some positive remarks for its Battle Chip gameplay, many critics have complained that the game features a high or unbalanced difficulty level. The game's sound and its combination of 2D and 3D cel-shaded graphics have been met with varied opinions.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
11 de junho de 2010
Gêneros
action game
Plataformas
Nintendo GameCube
Criado por
Arika
Países
Japan