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Juegos

Metal Combat: Falcon's Revenge

61

Nota de la comunidad

6 valoraciones

1993 · Intelligent Systems

Géneroslight-gun shooter
PlataformasSuper Nintendo Entertainment System

Promedios por categoría

Jugabilidad63
Diversión64
Sonido59
Calidad técnica61
Calidad visual65
Narrativa56
Promedios por categoría — Jugabilidad 63, Diversión 64, Sonido 59, Calidad técnica 61, Calidad visual 65, Narrativa 56Jugabilidad 63Diversión 64Sonido 59Calidad técnica 61Calidad visual 65Narrativa 56

Tiempo para terminar

Historia principal
Aún no hay suficientes reportes (mínimo 3)1 reporte
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)ningún reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Metal Combat: Falcon's Revenge is a 1993 light gun shooter video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. It is the sequel to Battle Clash (1992) and one of several titles that require the Super Scope, a light gun. Taking place three years after the events of its predecessor, the player acts as the gunner of the Standing Tank (ST) Falcon piloted by Mike Anderson, fighting a group of chiefs in the Battle Game, the returning emperor Anubis, and the invading Eltorian alien race. Metal Combat was created by Team Battle Clash, a group within Intelligent Systems made up of Nintendo R&D1 staff, which previously worked on Battle Clash. It was directed by chief graphic designer Toshitaka Muramatsu, who worked in the Fire Emblem and Paper Mario series, and produced by Gunpei Yokoi. The music was composed by Yuka Tsujiyoko, who also scored Battle Clash. The game garnered generally favorable reception from critics; praise was given to the refined gameplay, different strategies of each enemy, variety of modes, and overall improvements made over its predecessor. Some reviewers criticized the single-player campaign for its short duration, repetitive action, and difficulty.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de diciembre de 1993
Géneros
light-gun shooter
Plataformas
Super Nintendo Entertainment System
Creado por
Intelligent Systems
Países
Japan