Michigan: Report from Hell
Nota de la comunidad
13 valoraciones
2004 · Grasshopper Manufacture
Promedios por categoría
Tiempo para terminar
- Historia principal
- 26 h5 reportes
- Principal + extras
- 36 h3 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)1 reporte
Mediana de las horas que informaron quienes completaron el juego.
Tu valoración
Inicia sesión para valorarEn otros sitios
Las notas de otros sitios les pertenecen; cada enlace abre la fuente.
Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
Michigan: Report from Hell is a video game developed by Grasshopper Manufacture. It was published in Japan by Spike in 2004, and in Europe by 505 GameStreet the following year. Alternately described as adventure and survival horror, the game follows a news crew investigating Chicago after a mist covers the city following a plane crash in Lake Michigan. Gameplay features the player as a cameraman guiding the reporter through different scenarios, with the ending influenced by what the player captures on film. The game was developed during a period when Grasshopper Manufacture was staying in business through contract work. Company founder Goichi Suda created the initial concept, and acted as a producer. The director was Akira Ueda, while the music was composed by Masafumi Takada. The Japanese version included promotional material featuring Taiwanese model Yinling. The game was not released in North America due to its minimal gameplay. Michigan: Report from Hell saw generally mixed reviews, with several Western journalists noting its unique premise but faulting its gameplay and presentation.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 5 de agosto de 2004
- Géneros
- survival horror
- Plataformas
- PlayStation 2
- Creado por
- Grasshopper Manufacture
- Países
- Japan