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Juegos

Namco × Capcom

27

Nota de la comunidad

28 valoraciones

2005 · Monolith Soft Inc.

Génerosaction role-playing gametactical role-playing gamecrossover fiction
PlataformasPlayStation 2PlayStation 4

Promedios por categoría

Jugabilidad29
Diversión25
Sonido28
Calidad técnica26
Calidad visual25
Narrativa28
Promedios por categoría — Jugabilidad 29, Diversión 25, Sonido 28, Calidad técnica 26, Calidad visual 25, Narrativa 28Jugabilidad 29Diversión 25Sonido 28Calidad técnica 26Calidad visual 25Narrativa 28

Tiempo para terminar

Historia principal
63,8 h4 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)2 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Namco × Capcom (pronounced as "Namco Cross Capcom") is a 2005 tactical role-playing (RPG) video game developed by Monolith Soft and published by Namco for the PlayStation 2. The gameplay combines tactical RPG and action sequences during battles, featuring characters from video game series owned by Namco and Capcom. The narrative sees original characters Reiji Arisu and Xiaomu, operatives for paranormal investigative group Shinra, confront distortions bringing characters from other realities into their own. The project was proposed by Monolith Soft to celebrate Namco's 50th anniversary, and Capcom was contacted as a partner due to their large character roster. Development began in 2003, directed and written by former Banpresto staff member Soichiro Morizumi. The artwork was cooperatively designed by Soulcalibur artist Takuji Kawano, Kazue Saito of Super Robot Wars, and veteran artist Kazunori Haruyama. The soundtrack uses arrangements of themes from the represented series, with original themes composed by Yuzo Koshiro. First announced in January 2005, the game was never released outside Japan, a fact attributed to the obscurity of some characters and the scale of its script. Releasing to strong sales, the game was given mixed reviews by Japanese and English journalists. Following Namco × Capcom, Monolith Soft would work on some other crossover titles, including the successor Project X Zone in 2012 for the Nintendo 3DS.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
26 de mayo de 2005
Géneros
action role-playing game, tactical role-playing game, crossover fiction
Plataformas
PlayStation 2, PlayStation 4
Creado por
Monolith Soft Inc.
Países
Japan