Sakura Momoko no Ukiuki Carnival
Nota de la comunidad
9 valoraciones
2002 · Nintendo System Development
Promedios por categoría
Tiempo para terminar
- Historia principal
- 34 h3 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)2 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)2 reportes
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Sakura Momoko no Ukiuki Carnival (さくらももこのウキウキカーニバル, Momoko Sakura's Ukiuki Carnival) is a 2002 role-playing video game developed by Nintendo and indieszero and published by Nintendo for the Game Boy Advance. The game was never released outside Japan. The game is billed as an "internet simulation game" (インターネットごっこ, intānetto gokko) where the player ventures between the game's "real-life" town and internet. The game was originally planned for the Game Boy Color, but was switched to the Game Boy Advance. The game's characters were designed by manga artist Momoko Sakura, best known for writing Chibi Maruko-chan. Her sister, Noriko Miura, designed the basis for the game and contributed to its script, while Shigeru Miyamoto, Takashi Tezuka, and Satoru Iwata also contributed to the game's development as producers or advisors.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 5 de julio de 2002
- Géneros
- adventure video game
- Plataformas
- Game Boy Advance
- Creado por
- Nintendo System Development
- Países
- Japan