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Jogos

Sakura Wars 2: Thou Shalt Not Die

29

Nota da comunidade

10 avaliações

1998 · Red Entertainment, Sega Wow

Gênerosdating simtactical role-playing game
PlataformasDreamcastSega SaturnMicrosoft WindowsPlayStation Portable

Médias por categoria

Gameplay32
Diversão25
Qualidade sonora33
Qualidade técnica31
Qualidade visual27
Storytelling25
Médias por categoria — Gameplay 32, Diversão 25, Qualidade sonora 33, Qualidade técnica 31, Qualidade visual 27, Storytelling 25Gameplay 32Diversão 25Qualidade sonora 33Qualidade técnica 31Qualidade visual 27Storytelling 25

Tempo para zerar

História principal
23,5 h5 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Sakura Wars 2: Thou Shalt Not Die is a cross-genre video game developed by Red Company and Sega, and published by Sega for the Sega Saturn. The second installment in the main Sakura Wars series, it was released in April 1998 and later ported to other systems, including to the Dreamcast in September 2000. Defined as a "dramatic adventure" game, Sakura Wars 2 combines overlapping tactical role-playing, dating sim and visual novel gameplay elements. Taking place one year after the events of the original Sakura Wars, the game follows the protagonist, Imperial Japanese Navy Ensign Ichiro Ogami, and the all-female Flower Division of the Imperial Combat Revue as they fight against new supernatural entities in Tokyo as well as hostile political forces led by Keigo Kyogoku, the story's main antagonist. Development of Sakura Wars 2 began following the critical and commercial success of the first game. The game was directed by Akira Nishino and Hirotada Hashimoto, written by Satoru Akahori and produced by veteran Sega designer Noriyoshi Ohba. The characters were designed by Kōsuke Fujishima and Hidenori Matsubara, the anime FMV sequences were produced by Production I.G, and the music was composed by Kohei Tanaka. The game's subtitle was taken from a famous war poem by Japanese writer Akiko Yosano. The game went on to become the best-selling entry in the series, and was positively reviewed by critics. A direct sequel, Sakura Wars 3: Is Paris Burning?, was released for the Dreamcast in 2001. An English-language fan translation was released in 2025.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
4 de abril de 1998
Gêneros
dating sim, tactical role-playing game
Plataformas
Dreamcast, Sega Saturn, Microsoft Windows, PlayStation Portable
Criado por
Red Entertainment, Sega Wow
Países
Japan