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Juegos

Sakura Wars 3: Is Paris Burning?

69

Nota de la comunidad

13 valoraciones

2001 · Red Entertainment, Sega Wow

Génerosdating simtactical role-playing game
PlataformasDreamcastMicrosoft WindowsPlayStation 2

Promedios por categoría

Jugabilidad70
Diversión67
Sonido70
Calidad técnica66
Calidad visual69
Narrativa69
Promedios por categoría — Jugabilidad 70, Diversión 67, Sonido 70, Calidad técnica 66, Calidad visual 69, Narrativa 69Jugabilidad 70Diversión 67Sonido 70Calidad técnica 66Calidad visual 69Narrativa 69

Tiempo para terminar

Historia principal
44 h5 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)2 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)ningún reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Sakura Wars 3: Is Paris Burning? is a cross-genre video game developed by Red Company and Overworks and published by Sega for the Dreamcast. The third installment in the Sakura Wars series, it was released in March 2001. Defined by its publisher as a "dramatic adventure" game, Is Paris Burning? combines overlapping tactical role-playing, dating sim and visual novel gameplay elements. Taking place after the events of Sakura Wars 2: Thou Shalt Not Die, Sakura Wars 3 follows protagonist Ichiro Ogami as he joins the newly formed Paris Combat Revue and trains the "Flower Division", an all-female unit dedicated to fighting supernatural threats against the city while working as a cabaret act. Alongside Ogami's training, the Paris Division must prevent Salu and the Paris Phantoms, the game's main antagonists, from threatening Paris. The concept work for Sakura Wars 3 began during development of Thou Shalt Not Die. Most of the original staff returned, including series creator and general producer Oji Hiroi, writer Satoru Akahori, artists Kōsuke Fujishima and Hidenori Matsubara, and composer Kohei Tanaka. Newcomers included director Akira Nishino and executive producer Noriyoshi Ohba. While retaining the basic systems of the Sakura Wars series, the engine and gameplay were rebuilt for the Dreamcast, with a new battle system being designed. The anime cutscenes were produced by Production I.G, blending traditional animation with computer graphics. It received positive reviews from journalists and sold over 300,000 units. A direct sequel, Sakura Wars 4: Fall in Love, Maidens, was released in 2002.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
22 de marzo de 2001
Géneros
dating sim, tactical role-playing game
Plataformas
Dreamcast, Microsoft Windows, PlayStation 2
Creado por
Red Entertainment, Sega Wow
Países
Japan