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Juegos

Sanity: Aiken's Artifact

50

Nota de la comunidad

6 valoraciones

2000 · Monolith Productions

Génerosaction game
PlataformasMicrosoft Windows

Promedios por categoría

Jugabilidad52
Diversión48
Sonido46
Calidad técnica48
Calidad visual53
Narrativa52
Promedios por categoría — Jugabilidad 52, Diversión 48, Sonido 46, Calidad técnica 48, Calidad visual 53, Narrativa 52Jugabilidad 52Diversión 48Sonido 46Calidad técnica 48Calidad visual 53Narrativa 52

Tiempo para terminar

Historia principal
Aún no hay suficientes reportes (mínimo 3)2 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)1 reporte
Completista
Aún no hay suficientes reportes (mínimo 3)ningún reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Sanity: Aiken's Artifact is a 2000 action game developed by Monolith Productions and published by Fox Interactive for Microsoft Windows. Played from a three-dimensional isometric perspective, the game follows Nathaniel Cain, an agent of the Department of National Psionic Control, as he investigates a conspiracy involving genetically engineered humans with psychic abilities. Cain was voiced by rapper and actor Ice-T, in his first major video game role. The game combines combat and environmental puzzles with a system of collectible psychic powers called Talents. Talents are represented by cards, divided into themed groups called Totems, and used at the cost of Cain's Sanity energy. Monolith subsequently distributed additional multiplayer Talents through booster packs, borrowing elements from collectible card games. Development began from a concept by Monolith designer Aaron St. John for a card-based duelling game. Garrett Price and Kevin Lambert subsequently developed its narrative and gameplay, while the studio used technology developed for the LithTech 2.0 engine. Fox Interactive became involved late in production as part of a publishing arrangement that also included The Operative: No One Lives Forever. A planned Dreamcast version was cancelled shortly before the Windows release. Sanity: Aiken's Artifact received mixed or average reviews. Critics generally praised its unusual Talent system, visual effects, variety of psychic powers, and mixture of combat and puzzles, but criticised its camera, controls, loading times, repetitive encounters, and limited multiplayer component.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
26 de septiembre de 2000
Géneros
action game
Plataformas
Microsoft Windows
Creado por
Monolith Productions
Países
United States