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Jogos

Seven Samurai 20XX

33

Nota da comunidade

7 avaliações

2004 · Dimps

Gênerosaction-adventure gamescience fiction video game
PlataformasPlayStation 2

Médias por categoria

Gameplay36
Diversão32
Qualidade sonora30
Qualidade técnica36
Qualidade visual34
Storytelling32
Médias por categoria — Gameplay 36, Diversão 32, Qualidade sonora 30, Qualidade técnica 36, Qualidade visual 34, Storytelling 32Gameplay 36Diversão 32Qualidade sonora 30Qualidade técnica 36Qualidade visual 34Storytelling 32

Tempo para zerar

História principal
Relatos insuficientes (mínimo 3)2 relatos
Principal + extras
Relatos insuficientes (mínimo 3)nenhum relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Seven Samurai 20XX (20XX 七人の侍, 20XX: Shichinin no Samurai) is a PlayStation 2 game released by Sammy Studios in 2004. Its story and concept are based upon Akira Kurosawa's 1954 movie Seven Samurai. Rights for the production of the game were given by the Kurosawa production, with character designs by French artist Mœbius and the composition of the opening and ending music by Ryuichi Sakamoto. Seven Samurai 20XX is a re-telling of Seven Samurai in a futuristic setting. It takes various liberties with the original story to better suit the post setting and introduces anime and modern styled designs. The game follows seven samurai as they fight off an immense army of mutants, cyborgs and other inhuman creatures in an attempt to bring about a regime of peace for those in need. The player takes the role of Natoe, a samurai, and is sent through various locations of post-Japan to fight off hundreds of enemies with a twin-sworded fighting style known as Nitou-Ryu. The year is 20XX and the setting is Japan. Humans and Humanoids, the latter being various mutants, cyborgs, and robots, maintain a delicate balance in a large, unnamed city (somewhat resembling a post-apocalyptic Tokyo) where the power and balance of the city is maintained by a large structure known as the Steeple of light. Its source of power is a young girl named the Child of Heaven. When the child is stolen by the humanoids in order to break the balance and initiate war, the child then goes missing from her inhuman captors and is held by several villagers to ransom the city for money. When the humanoids and various Agents of the city set out to retrieve her and her Sacred Jewel, the villagers quickly find themselves in danger and look for Samurai (known in the game as "hunters") to protect them.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
8 de janeiro de 2004
Gêneros
action-adventure game, science fiction video game
Plataformas
PlayStation 2
Criado por
Dimps
Países
Japan