SiN
Nota de la comunidad
18 valoraciones
1998 · Ritual Entertainment
Promedios por categoría
Tiempo para terminar
- Historia principal
- 44,5 h5 reportes
- Principal + extras
- Aún no hay suficientes reportes (mínimo 3)2 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)2 reportes
Mediana de las horas que informaron quienes completaron el juego.
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Sinopsis
Aún no disponible en español — se muestra la versión en inglés.
Sin is a 1998 first-person shooter video game developed by Ritual Entertainment and published by Activision. It uses a modified version of the Quake II engine. Sin is set in the dystopian future of 2037, where John Blade, a commander in a security force named HardCorps in the megacity of Freeport, is tasked to rid the city of a recreational drug that may be tied to the rival biotechnology megacorporation, SinTek. Sin was released to generally positive reviews, with praise going towards its level design and premise, but criticism for technical issues that resulted from a rushed release. It sold poorly as a result of competition with Half-Life. Nightdive Studios acquired the rights to Sin in 2020, and in March 18, 2020 republished the game, along with the Wages of Sin expansion pack, as Sin: Gold. In September 2020, the studio announced plans to release a remastered version, titled Sin: Reloaded, originally for a 2021 release but later scheduled for and released in September 24, 2026.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 31 de octubre de 1998
- Géneros
- first-person shooter, cyberpunk video game, biopunk
- Plataformas
- Linux, Microsoft Windows, macOS
- Creado por
- Ritual Entertainment
- Países
- United States