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Portada de Soccer Kid
Juegos

Soccer Kid

33

Nota de la comunidad

11 valoraciones

1993 · Krisalis Software

Génerosplatformer
PlataformasGame Boy Advance3DODOSAmiga 1200Super Nintendo Entertainment SystemPlayStation
+1 másMicrosoft Windows

Promedios por categoría

Jugabilidad34
Diversión36
Sonido28
Calidad técnica39
Calidad visual31
Narrativa29
Promedios por categoría — Jugabilidad 34, Diversión 36, Sonido 28, Calidad técnica 39, Calidad visual 31, Narrativa 29Jugabilidad 34Diversión 36Sonido 28Calidad técnica 39Calidad visual 31Narrativa 29

Tiempo para terminar

Historia principal
11 h4 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)ningún reporte
Completista
Aún no hay suficientes reportes (mínimo 3)ningún reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Soccer Kid is a 1993 side-scrolling platform game developed and published by Krisalis Software in Europe for the Amiga. The player assumes the role of the titular main protagonist who travels across several countries around the world to repair the World Cup by retrieving pieces that were scattered by the alien pirate Scab, the main antagonist who failed to steal and add it to his trophy collection in a robbery attempt. Its gameplay mainly consists of platforming and exploration elements, with a main single-button or two-button configuration, depending on the controls setup. Conceived by Dean Lester, Soccer Kid was created by most of the same team who previously worked on the Manchester United franchise at Krisalis Software and uses the same game engine as with Arabian Nights, another title made by the developer. After making multiple association football titles, the team experimented with creating a project that fused both football and platform game elements in 1992, developing a physics engine dedicated to the soccer ball that proved to be successful internally. Initially released for the Amiga platform, the title was later ported to other home computers and consoles including the 3DO Interactive Multiplayer, Amiga CD32, Atari Jaguar, Game Boy Advance, MS-DOS, PlayStation and Super Nintendo Entertainment System, each one featuring several changes and additions compared to the original version. Conversions for multiple systems were also in development but never released. Since its original release on the Amiga, Soccer Kid garnered positive reception from critics who praised multiple aspects such as the presentation, visuals, original gameplay concept and replay value, while some felt divided in regards to the difficulty and sound design, with others criticized some of the repetitive set pieces later in the game. The Super Nintendo version received a more mixed reception from reviewers who felt divided with the graphics, sound design and gameplay. The DOS conversion, although mixed, got a critical response similar to the original Amiga version for its visuals, sound and gameplay. The CD32 port was well received by critics and the 3DO port got mostly positive reviews. The Jaguar port was received with mixed opinions from reviewers who criticized and felt that it did not improve the graphics and audio from the 16-bit versions, while the Game Boy Advance release was received with a more warm reception.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 1993
Géneros
platformer
Plataformas
Game Boy Advance, 3DO, DOS, Amiga 1200, Super Nintendo Entertainment System, PlayStation, Microsoft Windows
Creado por
Krisalis Software
Países
United Kingdom