Sol-Feace
Nota da comunidade
12 avaliações
1990 · Namco Tales Studio
Médias por categoria
Tempo para zerar
- História principal
- 47 h5 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)2 relatos
- Completista
- Relatos insuficientes (mínimo 3)2 relatos
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Sol-Feace is a 1990 horizontally scrolling shooter video game developed by Wolf Team and published by Telenet Japan for the X68000. Versions for the Sega CD and Sega Genesis were released later on, with the latter version renaming the game Sol-Deace. The player takes control of the titular starship as it must prevent a malfunctioning supercomputer from enslaving all of mankind. Gameplay involves shooting down enemies and avoiding projectiles, while collecting power capsules to increase the Sol-Feace's abilities. The Sol-Feace also has dual cannons that can fire shots diagonally. The game's soundtrack was composed by Motoi Sakuraba, who would later work on the Tales series for Namco. Alongside Micronet's Heavy Nova, it was also one of the first launch titles for Sega CD in Japan, and was made as the console pack-in game in North America. Sol-Feace was met with mixed reviews from critics, who praised its fast-paced action, graphics and soundtrack but criticized its lack of originality and subpar quality compared to other similar games on the market. Sunsoft owns the rights to Sol-Feace after their acquisition of Telenet Japan's intellectual properties in 2009.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 22 de novembro de 1990
- Gêneros
- shoot 'em up, science fiction video game
- Plataformas
- Sharp X68000, Sega Genesis, Sega CD/Mega CD
- Criado por
- Namco Tales Studio
- Países
- Japan