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Juegos

Soul of the Ultimate Nation

71

Nota de la comunidad

12 valoraciones

2007 · Webzen Games

Génerosfantasy video gamemassively multiplayer online game
PlataformasMicrosoft Windows

Promedios por categoría

Jugabilidad72
Diversión68
Sonido71
Calidad técnica72
Calidad visual70
Narrativa72
Promedios por categoría — Jugabilidad 72, Diversión 68, Sonido 71, Calidad técnica 72, Calidad visual 70, Narrativa 72Jugabilidad 72Diversión 68Sonido 71Calidad técnica 72Calidad visual 70Narrativa 72

Tiempo para terminar

Historia principal
60,8 h6 reportes
Principal + extras
91,5 h4 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)2 reportes

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

Soul of the Ultimate Nation (often abbreviated as S.U.N.) was a fantasy-based massive multiplayer online role-playing game (MMORPG) produced by Webzen, a Korean-based company. It was operated in South Korea by Webzen and in mainland China by The9. The game was launched in Taiwan on April 19, and in China on May 24, 2007 as a paid online service and closed on July 3, 2013. In December 2005, Webzen sold an export contract for the game to The9 for US$13 million in total, which at the time was the largest single export transaction in Korea's online game history. In 2006, S.U.N. was selected as the most anticipated online game at the 2nd Annual 'Best Online Game Selection' in China. In a survey by Gametrics, the largest Internet cafe survey website in Korea, S.U.N. was ranked among the top 10 games in Korean Internet cafes. Also, S.U.N. received the award at the Digital Contents Awards by Ministry of Information and Communication and SK Telecom in 2006.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
19 de abril de 2007
Géneros
fantasy video game, massively multiplayer online game
Plataformas
Microsoft Windows
Creado por
Webzen Games