Steel Battalion: Line of Contact
Nota de la comunidad
6 valoraciones
2004 · Capcom
Promedios por categoría
Tiempo para terminar
- Historia principal
- 31,3 h4 reportes
- Principal + extras
- 45 h3 reportes
- Completista
- Aún no hay suficientes reportes (mínimo 3)2 reportes
Mediana de las horas que informaron quienes completaron el juego.
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Aún no disponible en español — se muestra la versión en inglés.
Steel Battalion: Line of Contact is a 2004 video game created by Capcom for the original Xbox. It is the online-only (via the Xbox Live broadband gaming service) sequel to Capcom's Steel Battalion (2002). The game was jointly developed by Capcom Production Studio 4 and Nude Maker. Gameplay is similar to that of the previous Steel Battalion game, utilizing the same two-joystick, three-pedal, four-button controller. In the game, players engage in mechanized combat using "Vertical Tanks", the game terminology for very large, bipedal combat platforms. Vertical Tanks (VTs) are fictional vehicles that range in height from 8–15 meters. In the game's fictional universe, they have become the platform of choice for future combat in the year 2084. The campaign mode for Steel Battalion: Line of Contact was taken offline on September 30, 2005.
Licencia del texto: CC BY-SA 4.0 · Fuente
Detalles
- Tipo
- Juego
- Estreno
- 26 de febrero de 2004
- Géneros
- tank simulation game
- Plataformas
- Xbox
- Creado por
- Capcom
- Países
- Japan