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Jogos

The Cottage

67

Nota da comunidade

12 avaliações

Gênerosadventure video gametext-based video game
Plataformasmainframe computerDOS

Médias por categoria

Gameplay67
Diversão70
Qualidade sonora66
Qualidade técnica67
Qualidade visual70
Storytelling64
Médias por categoria — Gameplay 67, Diversão 70, Qualidade sonora 66, Qualidade técnica 67, Qualidade visual 70, Storytelling 64Gameplay 67Diversão 70Qualidade sonora 66Qualidade técnica 67Qualidade visual 70Storytelling 64

Tempo para zerar

História principal
12 h4 relatos
Principal + extras
Relatos insuficientes (mínimo 3)2 relatos
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

The Cottage (Swedish: Stugan) is an adventure video game that was initially made available in 1978 for the DEC-10 mainframe computer Oden in Stockholm, and later published by Scandinavian PC Systems for IBM PCs in 1986 in Swedish, Danish, Norwegian and English. It was the first publicly available Swedish adventure game and one of the first commercial Swedish video games. The game is set in a cottage in Småland, Sweden; the player explores the cottage and its surroundings by typing simple commands to indicate what they want to do or where they want to go. They aim to find items and perform certain actions to raise their score and rank, while avoiding traps and enemy characters, with the ultimate goal of getting inducted into the cottage council. The game was developed in the 1970s and 1980s by Viggo Kann, Kimmo Eriksson and Olle Johansson, three children who had played the game Adventure and wanted to create a similar game in Swedish. The Cottage began as a collection of smaller games the three had previously developed on their own, with the player moving through an amusement arcade to choose what to play; as they found it more fun to move through the arcade than to play the games, they ended up expanding the area to explore and removing most of the smaller games. Several thousand copies of the IBM PC release were sold; despite this, the developers did not receive much money from it outside of pre-paid royalties. The game had a cult-like status among Oden users at the time, and was commercially important to the computer center in Stockholm.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Gêneros
adventure video game, text-based video game
Plataformas
mainframe computer, DOS
Países
Sweden