HexaScore
Juegos

The Humans

80

Nota de la comunidad

10 valoraciones

1992 · Imagitec Design

Génerospuzzle video gameplatformer
Plataformas3DODOSAtari STSuper Nintendo Entertainment SystemSega GenesisAmiga 1200
+6 másGame BoyCommodore AmigaAmiga CD32Atari FalconAtari JaguarAtari Lynx

Promedios por categoría

Jugabilidad82
Diversión75
Sonido83
Calidad técnica80
Calidad visual80
Narrativa81
Promedios por categoría — Jugabilidad 82, Diversión 75, Sonido 83, Calidad técnica 80, Calidad visual 80, Narrativa 81Jugabilidad 82Diversión 75Sonido 83Calidad técnica 80Calidad visual 80Narrativa 81

Tiempo para terminar

Historia principal
21,5 h3 reportes
Principal + extras
Aún no hay suficientes reportes (mínimo 3)2 reportes
Completista
Aún no hay suficientes reportes (mínimo 3)1 reporte

Mediana de las horas que informaron quienes completaron el juego.

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Sinopsis

Aún no disponible en español — se muestra la versión en inglés.

The Humans is a 1992 puzzle-platform game developed by Imagitec Design and published by Mirage Technologies for the Amiga. It was ported to other home computers and consoles. The goal of the game varies per level but usually revolves around bringing at least one of the player-controlled humans to the designated end area marked by a colored tile. Doing this requires players taking advantage of the tribe's ability to build a ladder and use tools such as spears, torches, wheels, ropes and a witch doctor in later levels. The Humans was conceived by Rodney Humble during his time working with Imagitec Design as a project for the Atari Lynx spawning a trilogy based upon the human evolution inspired by Psygnosis' 1991 game Lemmings, creating and drawing his ideas before transferring the design work to Imagitec programmers in developing them further, serving as the first game to be published by MicroProse offshoot Mirage, while Atari Corporation liked the title and commissioned two additional conversions for their systems. The Humans was well received by video game magazines with praise for originality, presentation, and audio upon its initial Amiga launch. Other versions of the had a more mixed reception from critics and reviewers alike. It was followed by three sequels: The Humans: Insult to Injury in 1992, Humans 3: Evolution - Lost in Time in 1995, and The Humans: Meet the Ancestors! in 2009.

Licencia del texto: CC BY-SA 4.0 · Fuente

Detalles

Tipo
Juego
Estreno
1 de enero de 1992
Géneros
puzzle video game, platformer
Plataformas
3DO, DOS, Atari ST, Super Nintendo Entertainment System, Sega Genesis, Amiga 1200, Game Boy, Commodore Amiga, Amiga CD32, Atari Falcon, Atari Jaguar, Atari Lynx
Creado por
Imagitec Design
Países
United Kingdom