HexaScore
Jogos

The Tower of Druaga

44

Nota da comunidade

27 avaliações

1984 · Namco

Gênerosmaze video gameaction role-playing game
Plataformasarcade video gameMSXNintendo Entertainment SystemWii U

Médias por categoria

Gameplay45
Diversão44
Qualidade sonora43
Qualidade técnica42
Qualidade visual44
Storytelling45
Médias por categoria — Gameplay 45, Diversão 44, Qualidade sonora 43, Qualidade técnica 42, Qualidade visual 44, Storytelling 45Gameplay 45Diversão 44Qualidade sonora 43Qualidade técnica 42Qualidade visual 44Storytelling 45

Tempo para zerar

História principal
56,5 h11 relatos
Principal + extras
84 h6 relatos
Completista
Relatos insuficientes (mínimo 3)2 relatos

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Em outros sites

Notas de outros sites pertencem a eles; cada link abre a fonte.

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

The Tower of Druaga is a 1984 action role-playing maze video game developed and published by Namco for arcades. Controlling the golden-armored knight Gilgamesh, the player is tasked with scaling 60 floors of the titular tower in an effort to rescue the maiden Ki from Druaga, a demon with eight arms and four legs, who plans to use an artifact known as the Blue Crystal Rod to enslave all of mankind. The game runs on the Namco Mappy arcade hardware (which is a revised/modified version of the Super Pac-Man hardware with a horizontally scrolling video system previously used in Mappy). Druaga was designed by Masanobu Endō, best known for creating Xevious (1983). It was conceived as a "fantasy Pac-Man" with combat and puzzle solving, taking inspiration from games such as Wizardry and Dungeons & Dragons, along with Mesopotamian, Sumerian and Babylonian mythology. It began as a prototype game called Quest with interlocking mazes, revised to run on an arcade system; the original concept was scrapped due to Endō disliking the heavy use of role-playing elements, instead becoming a more action-oriented game. In Japan, The Tower of Druaga was widely successful, attracting millions of fans for its use of secrets and hidden items. It is cited as an important game of its genre for laying down the foundation for future games, as well as inspiring the idea of sharing tips and guidebooks with friends. Druaga is noted as being influential for many games to follow, including Ys, Hydlide, Dragon Slayer and The Legend of Zelda. The success of the game in Japan inspired several ports for multiple platforms, as well as spawning a massive franchise known as the Babylonian Castle Saga, including multiple sequels, spin-offs, literature and an anime series produced by Gonzo. The 2009 Virtual Console release for the Wii in North America, however, was met with a largely negative reception for its obtuse design, which many said was near-impossible to finish without a guidebook, alongside its high difficulty and controls.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
20 de julho de 1984
Gêneros
maze video game, action role-playing game
Plataformas
arcade video game, MSX, Nintendo Entertainment System, Wii U
Criado por
Namco
Países
Japan