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World of Warcraft: Rise of the Horde

84

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11 avaliações

2006 · Christie Golden

Gênerosnovelization

Médias por categoria

Enredo84
Personagens82
Escrita/Estilo82
Ritmo89
Originalidade83
Impacto84
Médias por categoria — Enredo 84, Personagens 82, Escrita/Estilo 82, Ritmo 89, Originalidade 83, Impacto 84Enredo 84Personagens 82Escrita/Estilo 82Ritmo 89Originalidade 83Impacto 84

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World of Warcraft: Rise of the Horde is a novel by Christie Golden set in the Warcraft universe. It was published in December 2006. Golden also has a commitment with Blizzard Entertainment and Simon & Schuster to write a StarCraft trilogy. Originally presumed to be the sequel to her previous 2001 book, Warcraft: Lord of the Clans, it depicts the draenei's escape from Argus and the rise of the Horde, following their shift from a shamanic race to a warmongering one. The book features major Warcraft characters, such as Durotan, Ner'zhul, Gul'dan, Orgrim Doomhammer, Kil'jaeden, and Velen. The story tells of how the orc clans and the noble draenei slowly become enemies due to deception and arrogance, and shows the downward spiral into which the orcs are thrown, and explores the role that demonic forces play in the Horde. It also expands on the origin of the Burning Legion, and the events preceding the first game of the Warcraft series. The entire novel appears to be told from the viewpoint of Thrall, son of Durotan, and every chapter features a diary entry. Thrall himself was not alive during these events, as he himself is learning them from Drek'Thar, an elder farseer. The book could be considered a sequel of Lord of the Clans, but an equally strong case could be made for Rise of the Horde being a prequel.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Livro
Lançamento
1 de janeiro de 2006
Gêneros
novelization
Criado por
Christie Golden
Países
United States