10,000 Bullets
Nota da comunidade
14 avaliações
2005 · Yoshitaka Murayama
Médias por categoria
Tempo para zerar
- História principal
- 31,5 h9 relatos
- Principal + extras
- 51,3 h4 relatos
- Completista
- Relatos insuficientes (mínimo 3)2 relatos
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
10,000 Bullets, known in Japan as Tsukiyo ni Saraba (ツキヨニサラバ; lit. "Farewell to the Moonlit Night"), is a third-person shooter video game developed by Blue Moon Studio with Metro Corporation and published by Taito for the PlayStation 2 console. It was released in Japan in 2005, and distributed in Europe by 505 GameStreet later that year. 10,000 Bullets follows an elite hitman named Crow, who works for an Italian mob family and has the innate power of the "gunslinger", allowing him to manipulate the flow of time in battle. The gameplay of 10,000 Bullets focuses on this ability, in which the player must slow down the action in order to avoid the waves of enemy assaults and other hazards. 10,000 Bullets was directed by Suikoden franchise creator Yoshitaka Murayama, who left Konami in 2002 and started his own development firm, Blue Moon Studio, shortly thereafter. Accompanied by Spriggan illustrator Ryōji Minagawa and composers Yasunori Mitsuda and Miki Higashino, Murayama began producing 10,000 Bullets about a half a year after founding the new company. Murayama had wanted to create an action-shooter even before the Suikoden series. 10,000 Bullets was met with poor sales in Japan and a mediocre response from import reviewers. Critics found the game to be unoriginal and noted camera problems, but enjoyed the action sequences.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 24 de fevereiro de 2005
- Gêneros
- action game, third-person shooter
- Plataformas
- PlayStation 2
- Criado por
- Yoshitaka Murayama
- Países
- Japan