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Jogos

10,000 Bullets

89

Nota da comunidade

14 avaliações

2005 · Yoshitaka Murayama

Gênerosaction gamethird-person shooter
PlataformasPlayStation 2

Médias por categoria

Gameplay87
Diversão90
Qualidade sonora87
Qualidade técnica88
Qualidade visual93
Storytelling88
Médias por categoria — Gameplay 87, Diversão 90, Qualidade sonora 87, Qualidade técnica 88, Qualidade visual 93, Storytelling 88Gameplay 87Diversão 90Qualidade sonora 87Qualidade técnica 88Qualidade visual 93Storytelling 88

Tempo para zerar

História principal
31,5 h9 relatos
Principal + extras
51,3 h4 relatos
Completista
Relatos insuficientes (mínimo 3)2 relatos

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

10,000 Bullets, known in Japan as Tsukiyo ni Saraba (ツキヨニサラバ; lit. "Farewell to the Moonlit Night"), is a third-person shooter video game developed by Blue Moon Studio with Metro Corporation and published by Taito for the PlayStation 2 console. It was released in Japan in 2005, and distributed in Europe by 505 GameStreet later that year. 10,000 Bullets follows an elite hitman named Crow, who works for an Italian mob family and has the innate power of the "gunslinger", allowing him to manipulate the flow of time in battle. The gameplay of 10,000 Bullets focuses on this ability, in which the player must slow down the action in order to avoid the waves of enemy assaults and other hazards. 10,000 Bullets was directed by Suikoden franchise creator Yoshitaka Murayama, who left Konami in 2002 and started his own development firm, Blue Moon Studio, shortly thereafter. Accompanied by Spriggan illustrator Ryōji Minagawa and composers Yasunori Mitsuda and Miki Higashino, Murayama began producing 10,000 Bullets about a half a year after founding the new company. Murayama had wanted to create an action-shooter even before the Suikoden series. 10,000 Bullets was met with poor sales in Japan and a mediocre response from import reviewers. Critics found the game to be unoriginal and noted camera problems, but enjoyed the action sequences.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
24 de fevereiro de 2005
Gêneros
action game, third-person shooter
Plataformas
PlayStation 2
Criado por
Yoshitaka Murayama
Países
Japan