Alien Breed 3D
Nota da comunidade
18 avaliações
1995 · Team17
Médias por categoria
Tempo para zerar
- História principal
- 15,5 h11 relatos
- Principal + extras
- 24,5 h6 relatos
- Completista
- 42 h4 relatos
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
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Alien Breed 3D is a first-person shooter video game developed by Team17 and published by Ocean Software for the Amiga in 1995. It is the fourth installment in the Alien Breed franchise, a series of science fiction-themed shooters, and the first to use a first-person perspective. Set on a fictional planet, the player's character, Captain J. T. Reynolds, enters a military base that has been overrun by a genetically engineered breed of aliens, which have escaped the base's laboratory, killing everyone there but Reynolds. While venturing across various sites of the base as he seeks a means of escape, he is forced to fend off the aliens on his own for his survival, using a range of weaponry at his disposal. Team17 initially conceived of a three-dimensional Alien Breed game for MS-DOS computers, but ruled out the idea in the wake of id Software's new first-person shooter, Doom. It was brought to fruition when Andy Clitheroe, a mathematics student from the University of York, demonstrated a demo of his 3D engine running on an Amiga computer. Clitheroe became the project's sole programmer, and was not joined by anyone involved in the previous Alien Breed games. Only one person, composer Bjørn Lynne, had any prior involvement in a Team17 project. The game was released to a generally favorable reception, with some reviewers regarding it as the best "Doom clone" for the Amiga, although reactions to its departure from the Alien Breed series' style of gameplay by fans were ambivalent. Critics praised the game's atmosphere and level architecture, in particular the inclusion of layered storeys and underwater areas, although the graphics were criticised for appearing pixelated, as was the lack of automap. The game's two-player deathmatch garnered mixed appraisals. The game was followed by a sequel, Alien Breed 3D II: The Killing Grounds, in 1996.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de janeiro de 1995
- Gêneros
- first-person shooter, science fiction video game
- Plataformas
- Amiga 1200, Amiga CD32
- Criado por
- Team17
- Países
- United Kingdom, England