
American McGee's Grimm
Nota da comunidade
9 avaliações
2008 · Spicy Horse
Médias por categoria
Tempo para zerar
- História principal
- Relatos insuficientes (mínimo 3)2 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)1 relato
- Completista
- Relatos insuficientes (mínimo 3)1 relato
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
American McGee's Grimm is a 23-part episodic video game series based upon Grimm's Fairy Tales, designed by American McGee, developed by Spicy Horse and distributed online initially by GameTap starting July 31, 2008. Grimm was originally thought to resemble the warped fairy tale style of American McGee's Alice, but the art style appears to be much more child-friendly and simplistic. Grimm is written and executive-produced by the same person as American McGee's Alice, R. J. Berg. The original announcement was made in the June 2007 issue of PC Gamer. Spicy Horse Games is using Unreal Engine 3 technology for American McGee's Grimm. There are 23 weekly episodes, divided into three seasons of eight or seven episodes each. Each episode offers approximately a half an hour of gameplay, although different playing styles (either for "complete conversion" or "speed-runs") make for different times. The game has been referred to as "highly accessible" and American McGee has commented that the game experience shares a similarity with Katamari Damacy. A five-issue comic book mini-series based on the game began in April 2009. Published by IDW Publishing, the book was written by Dwight L. MacPherson with art by Grant Bond.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 31 de julho de 2008
- Gêneros
- action-adventure game
- Plataformas
- Microsoft Windows
- Criado por
- Spicy Horse
- Países
- People's Republic of China