HexaScore
Jogos

Arc the Lad: Twilight of the Spirits

77

Nota da comunidade

18 avaliações

2003

Gênerostactical role-playing game
PlataformasPlayStation 2PlayStation 4

Médias por categoria

Gameplay78
Diversão74
Qualidade sonora77
Qualidade técnica76
Qualidade visual79
Storytelling75
Médias por categoria — Gameplay 78, Diversão 74, Qualidade sonora 77, Qualidade técnica 76, Qualidade visual 79, Storytelling 75Gameplay 78Diversão 74Qualidade sonora 77Qualidade técnica 76Qualidade visual 79Storytelling 75

Tempo para zerar

História principal
13,3 h10 relatos
Principal + extras
20,8 h6 relatos
Completista
35,5 h5 relatos

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Arc the Lad: Twilight of the Spirits ("アークザラッド 精霊の黄昏" Āku za Raddo: Seirei no Tasogare, also known as Arc: Twilight of the Spirits in Europe) is a 2003 tactical role-playing video game developed by Cattle Call and published by Sony Computer Entertainment. It is the sixth game released in the Arc the Lad series, and the first game in the series released for the PlayStation 2 and made in 3D. It originally released in Japan in March 2003, alongside a premium box set, later in June 2003 in North America (marking it the first game in the series to be published by Sony in the region), and later in January 2004 in Europe (marking it as the first game in the series to release in the region). The game was executively produced by Tekken creator, Seiichi Ishii, and received developmental support by certain members of Zener Works Inc, developers of Okage: Shadow King. It was followed up with a sequel in 2005, Arc the Lad: End of Darkness. Taking place 1,000 years after Arc the Lad III, Twilight of the Spirits follows two races, human and Deimos (Mazoku (魔族, Demon clan) in the Japanese version), who have had centuries long conflicts regarding displacement and human use of the magical Spirit Stones to their power machinery while Deimos use it as their life force. The game's plot follows an intersecting storyline between human and Deimos hybrid twin brothers, Kharg and Darc, who attempt to locate the five Great Spirit Stones for their own ambitions while crossing paths with the autocratic Dilzweld Army, who plan to use the stones to take over the world, and a mysterious girl who is linked to all three. Twilight of the Spirits received average-to-positive reception from critics upon release. It received praise for its battle system, interconnecting storyline, and music, but criticism for its voice acting, lack of sidequests, and balancing.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
20 de março de 2003
Gêneros
tactical role-playing game
Plataformas
PlayStation 2, PlayStation 4
Países
Japan