Archer Maclean's Mercury
Nota da comunidade
8 avaliações
2005 · UTV Ignition Games
Médias por categoria
Tempo para zerar
- História principal
- 8,5 h4 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)1 relato
- Completista
- Relatos insuficientes (mínimo 3)1 relato
Mediana das horas informadas por quem concluiu o jogo.
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Archer Maclean's Mercury is a 2005 puzzle-platform video game developed by British company Awesome Studios and published by Ignition Entertainment for the PlayStation Portable. It was conceptualized by the eponymous British game programmer Archer Maclean. In Mercury, the goal is to guide a drop of mercury to its appointed destination by tilting the stage, in a similar fashion to Super Monkey Ball. Levels come in different varieties that prioritize unique methods of completing them. The game was conceived when Archer Maclean used a minigame from Jimmy White's Cueball World and added liquid metal physics. It was originally designed to have motion controls by using a tilt sensor peripheral for the PSP, but this version was never released due to technical constraints. The game received positive reception for its original concept and level designs, but was also criticized for its difficulty. The success of the game resulted in two sequels. The first, titled Mercury Meltdown, was released for PSP, then revised and ported onto PlayStation 2 and Wii. The second, titled Mercury Hg, was released for PlayStation 3 and Xbox 360.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 6 de abril de 2005
- Gêneros
- puzzle video game
- Plataformas
- PlayStation Portable
- Criado por
- UTV Ignition Games
- Países
- United Kingdom