Armored Core: Master of Arena
Nota da comunidade
14 avaliações
1999 · FromSoftware
Médias por categoria
Tempo para zerar
- História principal
- 32,3 h6 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)2 relatos
- Completista
- Relatos insuficientes (mínimo 3)1 relato
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Armored Core: Master of Arena is a 1999 third-person shooter video game developed and published by FromSoftware for the PlayStation. Master of Arena is the third entry in the Armored Core series and a direct sequel to Armored Core: Project Phantasma. It is the final game in the original Armored Core trilogy. The game was not released in Europe. An indirect sequel, Armored Core 2, was released on August 3, 2000, for the PlayStation 2. The story follows a survivor whose family was lost in a battle. The survivor joins the Raven's Nest to pilot an Armored Core mecha unit through the dangerous Arena in an attempt to confront the top pilot, Hustler One, and kill him for his role in that battle. While fighting to reach the top, the survivor finds allies in the form of their manager Lana Nielsen and sponsor Elan Cubis, both of whom have their own agendas. The gameplay is largely identical to the previous two Armored Core games, but places a larger focus on the Arena feature that was introduced in Project Phantasma. Players can import their saved characters from either of the earlier Armored Core games to retain their customization and gain an advantage in Master of Arena. A newly added "Ranker MK" mode gives players control over custom opponents that they can then fight in the Arena.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 4 de fevereiro de 1999
- Gêneros
- action game, third-person shooter
- Plataformas
- PlayStation
- Criado por
- FromSoftware
- Países
- Japan