Art of Fighting 3
Nota da comunidade
12 avaliações
1996 · SNK
Médias por categoria
Tempo para zerar
- História principal
- 36 h3 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)nenhum relato
- Completista
- Relatos insuficientes (mínimo 3)nenhum relato
Mediana das horas informadas por quem concluiu o jogo.
Sua avaliação
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Art of Fighting 3: The Path of the Warrior is a 1996 fighting game developed and published by SNK for the Neo Geo arcade and home platforms. It is the third installment in the Art of Fighting series, following 1994's Art of Fighting 2. It features a new cast of characters with the exception of Ryo Sakazaki and Robert Garcia. The game was ported to the Neo Geo AES and Neo Geo CD. Like its predecessors, the game was produced by Hiroshi Matsumoto and Takashi Nishiyama. It is often noted as having some of the best sprite work SNK has produced, as the company worked for the first time in motion capture to give the game a more three-dimensional style. While the gameplay remains faithful, there is a big focus on juggle moves that cannot be defended, as well as Desperation Moves that can automatically defeat the enemy. The game was released to mixed reviews, with praise for its improved visuals and mechanics and criticism for its small cast and balance issues. An updated re-release, The Path of the Warrior: Art of Fighting 3 R, which adds both King and Yuri Sakazaki is currently in development for Windows.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de janeiro de 1996
- Gêneros
- fighting game
- Plataformas
- Neo Geo, Neo Geo AES, Neo Geo CD, PlayStation 2, PlayStation 4, Nintendo Switch
- Criado por
- SNK