HexaScore
Jogos

Baroque

82

Nota da comunidade

10 avaliações

1998 · Sting

Gênerosrole-playing video game
PlataformasSega SaturnPlayStation 2PlayStation PortablePlayStationWii

Médias por categoria

Gameplay82
Diversão84
Qualidade sonora81
Qualidade técnica80
Qualidade visual82
Storytelling80
Médias por categoria — Gameplay 82, Diversão 84, Qualidade sonora 81, Qualidade técnica 80, Qualidade visual 82, Storytelling 80Gameplay 82Diversão 84Qualidade sonora 81Qualidade técnica 80Qualidade visual 82Storytelling 80

Tempo para zerar

História principal
11,5 h5 relatos
Principal + extras
Relatos insuficientes (mínimo 3)2 relatos
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Baroque is a roguelike role-playing video game developed by Sting Entertainment. It was originally released for the Sega Saturn in 1998 by Entertainment Software Publishing, then ported to the PlayStation the following year. A remake for PlayStation 2 and Wii was released in Japan by Sting Entertainment in 2007, and later overseas in 2008 from Atlus USA (North America) and Rising Star Games (Europe). This version was later released on iOS in 2012, and an enhanced port of the original version on Nintendo Switch in 2020. Baroque is set in a post-apocalyptic world where an experiment to understand the Absolute God caused devastating climate change, with surviving humans becoming physically twisted by manifestations of guilt. This experiment was led by a being called Archangel. The protagonist is guided by Archangel through the Neuro Tower to find the Absolute God and fix the world. All versions of the game feature dungeon-crawling through randomly-generated floors of the Neuro Tower, with deaths in the dungeon advancing the narrative. The original uses a first-person perspective, while the remake includes a third-person camera and adjustable difficulty levels. The game was conceived by Kazunari Yonemitsu, who was involved in multiple aspects of its design and created the narrative. Originally in production for the PC-9800 series, Yonemitsu's wish for 3D graphics resulted in it shifting to the Saturn. Its dark tone, a reaction to Yonemitsu's previous work, was influenced by European cinema and film noir. The gameplay drew inspiration from Torneko no Daibōken: Fushigi no Dungeon. The music was composed by Masaharu Iwata, who blended ambient noise and sound samples into the tracks. Baroque was supported with several supplementary products, including a visual novel based on a promotional novella. The remake featured new staff and several changes, including redone character designs from Kenjiro Suzuki and replacement music by in-house composer Shigeki Hayashi. The game saw generally mixed reviews from critics.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
21 de maio de 1998
Gêneros
role-playing video game
Plataformas
Sega Saturn, PlayStation 2, PlayStation Portable, PlayStation, Wii
Criado por
Sting
Países
Japan