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Capa de Blade Runner
Jogos

Blade Runner

40

Nota da comunidade

30 avaliações

1997 · Westwood Studios

Gênerosadventure video gamecyberpunk video game
PlataformasMicrosoft Windows

Médias por categoria

Gameplay39
Diversão40
Qualidade sonora40
Qualidade técnica38
Qualidade visual42
Storytelling40
Médias por categoria — Gameplay 39, Diversão 40, Qualidade sonora 40, Qualidade técnica 38, Qualidade visual 42, Storytelling 40Gameplay 39Diversão 40Qualidade sonora 40Qualidade técnica 38Qualidade visual 42Storytelling 40

Tempo para zerar

História principal
23,8 h8 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Blade Runner is a point-and-click adventure game developed by Westwood Studios and published by Virgin Interactive for Microsoft Windows, released in November 1997. The game is not a direct adaptation of the 1982 Ridley Scott film Blade Runner but is instead a "sidequel", telling an original story, which runs parallel to the film's plot, occasionally intersecting with it. Set in 2019 Los Angeles, the game tells the story of Ray McCoy, an elite detective charged with hunting down a group of dangerous replicants (bioengineered androids designed to look and act like humans). Although several of the film's characters appear in the game, with some of the original actors returning to voice them, the film's protagonist, Rick Deckard, does not appear in a speaking role. Instead, he is referred to on multiple occasions, is seen several times, and his activities as depicted in the film are mentioned. Other parallels with the film include the reproduction of several prominent locations, as well as scenes and dialogue closely modelled on the original. The game also features extracts from the film's soundtrack. Blade Runner was advertised as a "real-time 3D adventure game", since it was one of the first adventure games to use both 3D character rendering and a game world which progressed in real-time (as opposed to waiting for the player's actions). Unlike many games of its time, which used polygon-based renderers exploiting 3D accelerators, Westwood opted for their own software-based renderer using voxel technology. The game received generally positive reviews and was a commercial success, selling over one million units worldwide. It went on to win the Interactive Achievement Award for "PC Adventure Game of the Year" and was nominated for "Best Adventure Game" by PC Gamer. Virgin Interactive wanted Westwood to make a sequel, but it was thought the cost of production would make the game commercially unviable and the idea was scrapped. For many years, it remained trapped in legal and intellectual property entanglement, preventing a re-release on digital storefronts, until it finally arrived on GOG.com in December 2019. Nightdive Studios and Alcon Entertainment released an Enhanced Edition of the game on Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One on June 23, 2022.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
31 de outubro de 1997
Gêneros
adventure video game, cyberpunk video game
Plataformas
Microsoft Windows
Criado por
Westwood Studios
Países
United States