
Crystal Quest
Nota da comunidade
5 avaliações
1987 · Stainless Games
Médias por categoria
Tempo para zerar
- História principal
- Relatos insuficientes (mínimo 3)2 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)2 relatos
- Completista
- Relatos insuficientes (mínimo 3)1 relato
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Crystal Quest is an action game written by Patrick Buckland for the Macintosh and published by Casady & Greene in 1987. It was ported to the Apple IIGS in 1989 by Rebecca Heineman. Ports were also made to the Amiga, Game Boy, iOS, and Palm. It was the first game to support the color displays of the Macintosh II. The game was based on the original shareware game Crystal Raider, one of the supporters of which had been Michael Greene, founder of Greene, Inc. (later to merge with CasadyWare to become Casady & Greene). A sequel, similar to the original game, Crystal Crazy, was released in 1993. On February 7, 2006 Crystal Quest was released on Xbox 360 via Xbox Live Arcade and in 2008 for iPhone and iPod touch. Game Mechanics LLC licensed Crystal Quest and launched a Kickstarter to raise money to create a new version in February 2015. Although the Kickstarter was unsuccessful, Crystal Quest was released on Steam on November 23, 2016.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de janeiro de 1987
- Gêneros
- action game, strategy video game
- Plataformas
- Apple IIGS, iOS, Classic Mac OS, Microsoft Windows, macOS
- Criado por
- Stainless Games
- Países
- United Kingdom