Curiosity – What's Inside the Cube?
Nota da comunidade
14 avaliações
2012 · 22Cans
Médias por categoria
Tempo para zerar
- História principal
- 42 h7 relatos
- Principal + extras
- 62,5 h4 relatos
- Completista
- 104 h4 relatos
Mediana das horas informadas por quem concluiu o jogo.
Sua avaliação
Entre para avaliarEm outros sites
Notas de outros sites pertencem a eles; cada link abre a fonte.
Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Curiosity – What's Inside the Cube? was an experimental video game by Peter Molyneux's studio 22cans. Originally called Curiosity, the game was later renamed to avoid confusion with the Mars rover. The game consisted of a cube that was slowly destroyed by players, with the one player who first reached the centre of the cube promised a "life-changingly amazing" prize. The social experiment ended on 26 May 2013 and was won by Bryan Henderson from Edinburgh, Scotland. The game was met with controversy after the reward – a special role within 22cans' upcoming god game, Godus, and 1% of the revenue earned by that game – ended up being less "life-changing" than claimed, and ultimately nearly nonexistent due to the commercial failure of Godus.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 6 de novembro de 2012
- Gêneros
- massively multiplayer online game
- Plataformas
- iOS, Android
- Criado por
- 22Cans
- Países
- United Kingdom