
Darius
Nota da comunidade
28 avaliações
1987 · Taito
+1 mais
iOSMédias por categoria
Tempo para zerar
- História principal
- 44,5 h8 relatos
- Principal + extras
- 61,5 h5 relatos
- Completista
- 102 h3 relatos
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Darius is a 1987 horizontally scrolling shooter video game developed and published by Taito for arcades. Players control a starship named the Silver Hawk in its mission to destroy the Belser empire before they wipe out the planet Darius. Its gameplay involves traversing through a series of scrolling levels while destroying enemies and collecting power-up icons. It is notable for its unique three-screen panoramic display. The game was designed by a small team of others led by Junji Yarita. In contrast to other similar games, which feature mechanical or insect-like enemies, Darius uses aquatic creatures like fish and crabs for its enemies and screen-filling bosses. Its large arcade cabinet, based on Taito's earlier panoramic display game Laser Grand Prix (1983), was designed to provide a cinematic atmosphere and stand out from other games at the time. The soundtrack was created by Taito's "house band" Zuntata, the majority being composed through a combination of FM synthesis and sampling.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de janeiro de 1987
- Gêneros
- shoot 'em up
- Plataformas
- ZX Spectrum, TurboGrafx-16, Commodore Amiga, Game Boy, Game Boy Advance, Atari ST, iOS
- Criado por
- Taito
- Países
- Japan
Capa: Wikimedia Commons · 空練 · CC BY-SA 3.0 · Fonte