Daytona USA: Championship Circuit Edition
Nota da comunidade
11 avaliações
1996 · Sega AM3, Sega AM2
Médias por categoria
Tempo para zerar
- História principal
- 14,8 h6 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)1 relato
- Completista
- Relatos insuficientes (mínimo 3)1 relato
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Daytona USA: Championship Circuit Edition, titled Daytona USA: Circuit Edition in Japan, is a 1996 racing game developed by Sega AM3 and published by Sega for the Sega Saturn. It is a reworked and extended version of the 1994 arcade game Daytona USA, and runs on a modified version of the game engine used for the Saturn version of Sega Rally Championship. Championship Circuit Edition was originally released in Europe and North America, with some modifications done in the subsequent Japanese release. Improvements over the original Saturn port of Daytona USA include a drastic reduction in popup, increased framerate (now a consistent 30 frames per second), a new selection of cars, two new courses, a 2-player mode, compatibility with the Saturn's 3D analogue control pad and Arcade Racer steering wheel, and a ghost mode. The European release does not feature the "black bars" at the top and bottom of the screen that are present in the majority of PAL games of the era - the box boasts "slick new full screen graphics". A port for Microsoft Windows was released in October 1997. The game was also separately released in North America in 1998 for the Saturn as a Sega Net Link-compatible title, entitled Daytona USA: CCE Netlink Edition.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 25 de novembro de 1996
- Gêneros
- racing video game
- Plataformas
- Microsoft Windows, Sega Saturn
- Criado por
- Sega AM3, Sega AM2
- Países
- Japan