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Jogos

Dead Space: Extraction

45

Nota da comunidade

16 avaliações

2009 · Visceral Games

Gênerosshoot 'em upscience fiction video game
PlataformasWiiPlayStation PortablePlayStation 3

Médias por categoria

Gameplay44
Diversão47
Qualidade sonora41
Qualidade técnica45
Qualidade visual47
Storytelling48
Médias por categoria — Gameplay 44, Diversão 47, Qualidade sonora 41, Qualidade técnica 45, Qualidade visual 47, Storytelling 48Gameplay 44Diversão 47Qualidade sonora 41Qualidade técnica 45Qualidade visual 47Storytelling 48

Tempo para zerar

História principal
53,5 h8 relatos
Principal + extras
89 h3 relatos
Completista
Relatos insuficientes (mínimo 3)2 relatos

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Dead Space: Extraction is a 2009 rail shooter co-developed by Visceral Games and Eurocom and published by Electronic Arts for the Wii. A port for PlayStation 3 was released in 2011 alongside Dead Space 2. A spin-off within the Dead Space series and a prequel to the original game, the story follows survivors from the Aegis VII mining colony as the planet and newly-arrived ship USG Ishimura is overrun by deadly monsters called Necromorphs. Gameplay involves going through scripted sequences with different characters, using assigned weapons to kill Necromorphs by severing their limbs. Each version respectively supported the Wii Zapper and PlayStation Move peripherals. Conceived during the development of Dead Space, production began in 2008 using Eurocom's EngineX game engine. Electronic Arts treated it as a test for mature games in the Wii gaming market. The aim was to create a survival horror experience within the genre and hardware limitations. The script was written by Antony Johnston, who worked on the original game and its expanded media. Jason Graves and Don Veca respectively returned as composer and audio director. The original release met with poor sales but good reviews, with critics praising its gameplay and use of the Dead Space setting while faulting pacing issues and a lack of content. Reviewers of the PS3 port praised its Move usage, but faulted the low graphical quality.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
24 de setembro de 2009
Gêneros
shoot 'em up, science fiction video game
Plataformas
Wii, PlayStation Portable, PlayStation 3
Criado por
Visceral Games
Países
United Kingdom, United States