HexaScore
Jogos

Destiny Child

32

Nota da comunidade

11 avaliações

2016 · Shift Up

Gênerosgacha gamelow fantasy video gamerole-playing video game
PlataformasiOSAndroid

Médias por categoria

Gameplay32
Diversão33
Qualidade sonora34
Qualidade técnica31
Qualidade visual31
Storytelling28
Médias por categoria — Gameplay 32, Diversão 33, Qualidade sonora 34, Qualidade técnica 31, Qualidade visual 31, Storytelling 28Gameplay 32Diversão 33Qualidade sonora 34Qualidade técnica 31Qualidade visual 31Storytelling 28

Tempo para zerar

História principal
60 h8 relatos
Principal + extras
97,8 h4 relatos
Completista
161 h3 relatos

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Destiny Child was a South Korean free-to-play mobile gacha role-playing game developed by Shift Up and originally published by Line Games. It was directed and designed by Kim Hyung-tae, the studio's founder, who was known for his previous work on Blade & Soul and the Magna Carta series. The game was first released in South Korea on October 27, 2016, followed by a Japanese release in November 2017 and a global English release in December 2018. The game centers on a large roster of collectible characters called "Childs," rendered in Live2D animation and drawn in Kim Hyung-tae's distinctive art style. Players assemble teams of up to five Childs to battle through a story-driven campaign, player-versus-player modes, and cooperative raid events. Destiny Child was discontinued on September 21, 2023, following an announcement by Shift Up CEO Kim Hyung-tae. At the time of closure, the game had been operational for nearly seven years and featured over 500 collectible characters.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
27 de outubro de 2016
Gêneros
gacha game, low fantasy video game, role-playing video game
Plataformas
iOS, Android
Criado por
Shift Up
Países
South Korea