Dig Dug: Digging Strike
Nota da comunidade
14 avaliações
2005 · Sonic Team
Médias por categoria
Tempo para zerar
- História principal
- 33 h5 relatos
- Principal + extras
- 49 h3 relatos
- Completista
- Relatos insuficientes (mínimo 3)1 relato
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Dig Dug: Digging Strike is a 2005 maze video game developed and published by Namco for the Nintendo DS. In Europe, the game was published by Atari Europe. It is the fifth entry in the Dig Dug series, and the second to be made for a handheld, following New Dig Dug. The game follows series protagonist Taizo Hori, bitter about his son Susumu getting more attention than him. After a chain of tropical islands is threatened by monsters, Taizo sets out to defeat them and reclaim his fame. Gameplay combines mechanics established in the original Dig Dug and its sequel Dig Dug II, centered around sinking a large "boss" character into the ocean by digging under large stakes in the ground. Development of the game was outsourced to independent Japanese studio Bullets, who worked on the Hero Bank series for Sega, and designed by both Yuta Hamaka and Truyuki Shirakawa. It was one of six games published by both Namco Bandai and Atari as part of an exclusive publishing deal in Europe. Digging Strike was met with mixed reviews upon release—critics disliked the game's short length and lack of both replay value and long-lasting appeal, although would praise its usage of collectibles and references to other Namco arcade games. Some also praised its gameplay for combining elements found in the first two entries.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 8 de setembro de 2005
- Gêneros
- puzzle video game, action game
- Plataformas
- Nintendo DS
- Criado por
- Sonic Team
- Países
- Japan