Escape Velocity Nova
Nota da comunidade
8 avaliações
2002 · Ambrosia Software
Médias por categoria
Tempo para zerar
- História principal
- Relatos insuficientes (mínimo 3)1 relato
- Principal + extras
- Relatos insuficientes (mínimo 3)nenhum relato
- Completista
- Relatos insuficientes (mínimo 3)nenhum relato
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Escape Velocity Nova (a.k.a. EV Nova or EVN) is a video game developed by Ambrosia Software in collaboration with ATMOS. It is the third game in the Escape Velocity series of space trading and combat games. It was released on March 19, 2002 for Mac OS X and Mac OS 9, and later ported to Windows and released on July 11, 2003. The game's premise, set in a time period after mankind has discovered hyperspace technology, grants the player freedom to take missions, trade goods, steal from other ships, and enter one of six storylines. Originally a plug-in for Escape Velocity Override created by ATMOS, Nova development began with Ambrosia contracting ATMOS to make the plug-in the scenario for a new game. ATMOS developed the scenario and graphics, while Matt Burch developed the game engine. The game features six different mutually exclusive plot lines, but players have control to act as they will from the start of the game. Reception to the game praised the gameplay, plot, and ability to be replayed, but was critical of the lack of a soundtrack, repetitiveness, and pace and difficulty of the storylines.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 18 de março de 2002
- Gêneros
- role-playing video game, space trading and combat game, space opera video game
- Plataformas
- Microsoft Windows, macOS, Classic Mac OS
- Criado por
- Ambrosia Software
- Países
- United States, Australia