HexaScore
Capa de Ever 17: The Out of Infinity
Jogos

Ever 17: The Out of Infinity

78

Nota da comunidade

14 avaliações

2002 · KID

Gênerosscience fiction video gamevisual novel
PlataformasAndroidXbox 360PlayStation 2Microsoft WindowsiOSDreamcast
+2 maisPlayStation 4Nintendo Switch

Médias por categoria

Gameplay79
Diversão82
Qualidade sonora75
Qualidade técnica77
Qualidade visual78
Storytelling77
Médias por categoria — Gameplay 79, Diversão 82, Qualidade sonora 75, Qualidade técnica 77, Qualidade visual 78, Storytelling 77Gameplay 79Diversão 82Qualidade sonora 75Qualidade técnica 77Qualidade visual 78Storytelling 77

Tempo para zerar

História principal
Relatos insuficientes (mínimo 3)2 relatos
Principal + extras
Relatos insuficientes (mínimo 3)nenhum relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Em outros sites

Notas de outros sites pertencem a eles; cada link abre a fonte.

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Ever 17: The Out of Infinity is a visual novel video game developed by KID. It is the second entry in the Infinity series; it is preceded by Never 7: The End of Infinity, and followed by Remember 11: The Age of Infinity, the spin-off 12Riven: The Psi-Climinal of Integral, and the reboot Code_18. It was originally released in Japan on August 29, 2002, for the PlayStation 2 and Dreamcast, and was later ported to Microsoft Windows, PlayStation Portable, Android, and iOS. A localization of the Microsoft Windows version was released by Hirameki International in North America in 2005. The game follows Takeshi Kuranari and a boy with amnesia who is referred to as "the Kid", who are trapped inside an underwater theme park together with a group of other people after a leak has flooded parts of the park; they cannot contact people on the surface, and due to high water pressure, the park is estimated to implode after 119 hours. The gameplay consists of the player reading the game's story, at certain points making choices that affect its direction, leading to one of several possible endings. The development team included director Takumi Nakazawa, writer and planner Kotaro Uchikoshi, character designer Yuu Takigawa, and composer Takeshi Abo. Because the science fiction aspects of Never 7 had been positively received, Ever 17 was made with a larger focus on science fiction. The game has been positively received, with reviewers calling it one of the best in its genre, citing its story, characters, music, and graphics. A remake, simply titled Ever 17, was developed by 5pb. and Cyberfront for Xbox 360 in 2011. It features various changes to the story and the characters, additional illustrations by Takigawa, and new music arrangements by Abo. The original visual novel's 2D sprites were replaced by 3D models; this change was done as 3D models were seen as being easier to animate. A remaster that uses the remake as the basis, but brings back the 2D visuals, released worldwide for Nintendo Switch, PlayStation 4, and Windows on March 6, 2025, again with The Out of Infinity subtitle.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
29 de agosto de 2002
Gêneros
science fiction video game, visual novel
Plataformas
Android, Xbox 360, PlayStation 2, Microsoft Windows, iOS, Dreamcast, PlayStation 4, Nintendo Switch
Criado por
KID
Países
Japan