HexaScore
Jogos

Flight Unlimited III

65

Nota da comunidade

9 avaliações

1999 · Looking Glass Studios

Gênerosflight simulation video game
PlataformasMicrosoft Windows

Médias por categoria

Gameplay66
Diversão63
Qualidade sonora67
Qualidade técnica68
Qualidade visual63
Storytelling63
Médias por categoria — Gameplay 66, Diversão 63, Qualidade sonora 67, Qualidade técnica 68, Qualidade visual 63, Storytelling 63Gameplay 66Diversão 63Qualidade sonora 67Qualidade técnica 68Qualidade visual 63Storytelling 63

Tempo para zerar

História principal
41,5 h5 relatos
Principal + extras
60,5 h4 relatos
Completista
103 h3 relatos

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Flight Unlimited III is a 1999 flight simulator video game developed by Looking Glass Studios and published by Electronic Arts. It allows players to pilot simulations of real-world commercial and civilian aircraft in and around Seattle, Washington, United States. Players can fly freely or engage in "Challenge" missions, such as thwarting a theft or locating Bigfoot. The development team built on the general aviation gameplay of Flight Unlimited II, with more detailed physics and terrain, more planes, and a real-time weather system. Roughly half of Flight Unlimited II's team returned to work on the sequel, supported by new hires. Lead designer Peter James described Flight Unlimited III's development as a struggle, thanks to a lack of interest from Electronic Arts and from Looking Glass's management. Placed in direct competition with Microsoft Flight Simulator 2000 and Fly!, the game failed to capture sufficient market share. It became one of Looking Glass's biggest commercial flops, with roughly 20,000 units sold in the United States during 1999. This contributed to the company's closure in 2000. The game was well received by critics, who praised its terrain rendering and dynamic weather. Its simulated physics were lauded by several reviewers, but others felt that the physics were imprecise and that the game's system requirements were extremely high.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
17 de setembro de 1999
Gêneros
flight simulation video game
Plataformas
Microsoft Windows
Criado por
Looking Glass Studios
Países
United States