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Jogos

Gimmick!

32

Nota da comunidade

20 avaliações

1992 · Sun Corporation, Empty Clip Studios

Gênerosplatformer
PlataformasNintendo Entertainment SystemPlayStationNintendo SwitchPlayStation 4Xbox OneMicrosoft Windows

Médias por categoria

Gameplay31
Diversão35
Qualidade sonora34
Qualidade técnica32
Qualidade visual29
Storytelling31
Médias por categoria — Gameplay 31, Diversão 35, Qualidade sonora 34, Qualidade técnica 32, Qualidade visual 29, Storytelling 31Gameplay 31Diversão 35Qualidade sonora 34Qualidade técnica 32Qualidade visual 29Storytelling 31

Tempo para zerar

História principal
47 h5 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Gimmick!, released in Scandinavia as Mr. Gimmick, is a platform video game developed and published by Sunsoft, and originally released in Japan for the Famicom in 1992. The story follows a small green creature named Yumetaro who was mistakenly given as a toy to a young girl. After the girl's toys come to life and whisk the girl away to another dimension, Yumetaro gives chase to save her. Playing as Yumetaro, the player must maneuver through a variety of levels, using the protagonist's star-shooting power to defeat enemies and progress through the game. In order for Gimmick! to rival the quality of games on the then-new Super Famicom, director Tomomi Sakai required a large staff and used innovative techniques to create high-quality graphics and sound. The graphics were handled using advanced tileset algorithms which freed processing power so more detailed graphics could be drawn on the screen. The game uses a Sunsoft 5B expansion sound chip, which provides expanded sound capabilities compared to a standard Famicom game cartridge and enabled composer Masashi Kageyama to create a more advanced score. The soundtrack crosses multiple genres, with Kageyama describing it as a "compilation of game music". Gimmick! received mixed reviews and a lack of interest at release. Distributors were more interested in games for the new 16-bit systems, so Sakai found difficulty in getting the game localized outside Japan. Sunsoft of America did not approve of the game for a North American release due to its quirky character design. Ultimately, the only distributor that imported the game was Swedish distributor Bergsala, which released it in 1993 for the Nintendo Entertainment System in small quantities across the Scandinavian market. Critics both praised and criticized the game for its difficulty, and some thought the game was designed exclusively for children due to its character design. In retrospective reviews, Gimmick! has received more praise. It was re-released in Japan in 2002 for the PlayStation, and a remake developed by exA-Arcadia was released for the exA-Arcadia arcade system in late 2020. An enhanced port was released on July 6, 2023, for Nintendo Switch, PlayStation 4, Windows, and Xbox One. On June 20, 2024, a sequel was announced titled Gimmick! 2. It was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on September 5th.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
31 de janeiro de 1992
Gêneros
platformer
Plataformas
Nintendo Entertainment System, PlayStation, Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows
Criado por
Sun Corporation, Empty Clip Studios
Países
Japan