Gladius
Nota da comunidade
10 avaliações
2003 · Lucasfilm Games
Médias por categoria
Tempo para zerar
- História principal
- 10,5 h3 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)2 relatos
- Completista
- Relatos insuficientes (mínimo 3)2 relatos
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Gladius is a 2003 tactical role-playing video game for GameCube, PlayStation 2, and Xbox. Developed and published by LucasArts, it was released for PlayStation 2 and Xbox in October 2003, and for GameCube in November. In December 2011, it was made available on the PlayStation Store, making it playable on the PlayStation 3, and in November 2021, it was added to Microsoft's backward compatibility program, making it playable on the Xbox One and Xbox Series X/S. The game tells two different, albeit similar, stories involving the same two protagonists; Valens (the son of one of the greatest gladiators the world has ever known) and Ursula (the adventure-craving, magic-infused daughter of the barbarian king). In each storyline, the protagonists form a school of gladiators to compete at regional games but soon find themselves facing a potentially world-ending event when an evil sorceress sets out to resurrect the Dark God Mortuus, who once brought the world to near-ruin. Gladius was well received by critics, who praised the depth of the combat mechanics, the range of equipment, the extensive customization options, and, especially, the implementation of a hit meter mechanic during combat. Common points of criticism included an insubstantial storyline, inconsistent graphics, and the game's length, with some critics feeling it was unnecessarily long.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 28 de outubro de 2003
- Gêneros
- tactical role-playing game, historical video game
- Plataformas
- Xbox, PlayStation 2, Nintendo GameCube, PlayStation 3
- Criado por
- Lucasfilm Games
- Países
- United States