Grand Prix Challenge
Nota da comunidade
8 avaliações
2002 · Krome Studios Melbourne
Médias por categoria
Tempo para zerar
- História principal
- 14 h5 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)1 relato
- Completista
- Relatos insuficientes (mínimo 3)1 relato
Mediana das horas informadas por quem concluiu o jogo.
Sua avaliação
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Grand Prix Challenge is a Formula One racing video game developed by Australian developer Infogrames Melbourne House and published by Infogrames for PlayStation 2. An Xbox version was also in development but never released. It was released in Europe on 22 November 2002, and was officially licensed by Formula One Administration. It was later released on 28 February 2003 in New Zealand and Australia, 3 March in North America and 22 May in Japan. The game features all the drivers, cars and circuits from the 2002 Formula One season. Australian developer Torus Games also supplied the art for the Silverstone (UK), Magny-Cours (France) and Montreal (Canada) racing tracks. Cars in the game are made of around 17,000 polygons.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 22 de novembro de 2002
- Gêneros
- racing video game
- Plataformas
- PlayStation 2
- Criado por
- Krome Studios Melbourne
- Países
- Australia