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Capa de I Hate Running Backwards
Jogos

I Hate Running Backwards

42

Nota da comunidade

6 avaliações

2018 · Binx Interactive

Gênerosshoot 'em up
PlataformasMicrosoft WindowsPlayStation 4Xbox OneNintendo SwitchLinux

Médias por categoria

Gameplay45
Diversão41
Qualidade sonora40
Qualidade técnica38
Qualidade visual45
Storytelling42
Médias por categoria — Gameplay 45, Diversão 41, Qualidade sonora 40, Qualidade técnica 38, Qualidade visual 45, Storytelling 42Gameplay 45Diversão 41Qualidade sonora 40Qualidade técnica 38Qualidade visual 45Storytelling 42

Tempo para zerar

História principal
25,5 h3 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

I Hate Running Backwards is a 2018 shoot 'em up game developed by Binx Interactive and published by Devolver Digital. One or two players traverse procedurally generated levels using several characters, including Sam "Serious" Stone, the protagonist of the Serious Sam series. The screen scrolls vertically as the player character runs backwards through a partially destructible environment and battles enemies approaching from the bottom of the screen. The player can use two weapons, a melee attack, and an "ultimate" ability that requires the prior defeat of several enemies. I Hate Running Backwards was born out of a mobile driving game presented to and reworked in cooperation with Croteam. As part of the Croteam Incubator programme, it was moved to the Serious Sam franchise and renamed Serious Sam: I Hate Running Backwards, later I Hate Running Backwards. A publishing deal with Devolver Digital was reached in 2017, and the game was released for the PlayStation 4, Windows, and the Xbox One in May 2018 as the first Croteam Incubator game. The release was followed by a Linux version in June 2018 and a Nintendo Switch port that October. I Hate Running Backwards was met with a mixed reception. The game's control interface and arsenal were well received, while the visual style and character unlock system raised conflicting opinions. The game's slow pace, repetitiveness, and inconsistencies in difficulty between runs were criticised, although some of these issues were resolved through later patches.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
1 de janeiro de 2018
Gêneros
shoot 'em up
Plataformas
Microsoft Windows, PlayStation 4, Xbox One, Nintendo Switch, Linux
Criado por
Binx Interactive
Países
Croatia