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Labyrinth: The Computer Game

40

Nota da comunidade

15 avaliações

1986 · Lucasfilm Games

Gênerosadventure video game
PlataformasApple IIeCommodore 64MSX

Médias por categoria

Gameplay43
Diversão37
Qualidade sonora40
Qualidade técnica42
Qualidade visual37
Storytelling40
Médias por categoria — Gameplay 43, Diversão 37, Qualidade sonora 40, Qualidade técnica 42, Qualidade visual 37, Storytelling 40Gameplay 43Diversão 37Qualidade sonora 40Qualidade técnica 42Qualidade visual 37Storytelling 40

Tempo para zerar

História principal
9,5 h8 relatos
Principal + extras
14,5 h5 relatos
Completista
Relatos insuficientes (mínimo 3)2 relatos

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Labyrinth: The Computer Game is a graphic adventure game developed by Lucasfilm Games and published in 1986 by Activision. Based on the fantasy film Labyrinth, it tasks the player with navigating a maze while solving puzzles and evading dangers. The player's goal is to find and defeat the main antagonist, Jareth, within 13 real-time hours. Unlike other adventure games of the period, Labyrinth does not feature a command-line interface. Instead, the player uses two scrolling "word wheel" menus on the screen to construct basic sentences. Labyrinth was the first adventure game created by Lucasfilm. The project was led by designer David Fox, who invented its word wheels to avoid the text parsers and syntax guessing typical of text-based adventure games. Early in development, the team collaborated with author Douglas Adams in a week-long series of brainstorming sessions, which inspired much of the final product. Labyrinth received positive reviews and, in the United States, was a bigger commercial success than the film upon which it was based. Its design influenced Lucasfilm's subsequent adventure title, the critically acclaimed Maniac Mansion. An unrelated game based on the same movie, Labyrinth: Maō no Meikyū ("Maze of the Goblin King"), was released in Japan for the Famicom and MSX in 1987, developed by Atlus and published by Tokuma Shoten.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
1 de janeiro de 1986
Gêneros
adventure video game
Plataformas
Apple IIe, Commodore 64, MSX
Criado por
Lucasfilm Games
Países
United States