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Jogos

Metal Combat: Falcon's Revenge

61

Nota da comunidade

6 avaliações

1993 · Intelligent Systems

Gêneroslight-gun shooter
PlataformasSuper Nintendo Entertainment System

Médias por categoria

Gameplay63
Diversão64
Qualidade sonora59
Qualidade técnica61
Qualidade visual65
Storytelling56
Médias por categoria — Gameplay 63, Diversão 64, Qualidade sonora 59, Qualidade técnica 61, Qualidade visual 65, Storytelling 56Gameplay 63Diversão 64Qualidade sonora 59Qualidade técnica 61Qualidade visual 65Storytelling 56

Tempo para zerar

História principal
Relatos insuficientes (mínimo 3)1 relato
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Metal Combat: Falcon's Revenge is a 1993 light gun shooter video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. It is the sequel to Battle Clash (1992) and one of several titles that require the Super Scope, a light gun. Taking place three years after the events of its predecessor, the player acts as the gunner of the Standing Tank (ST) Falcon piloted by Mike Anderson, fighting a group of chiefs in the Battle Game, the returning emperor Anubis, and the invading Eltorian alien race. Metal Combat was created by Team Battle Clash, a group within Intelligent Systems made up of Nintendo R&D1 staff, which previously worked on Battle Clash. It was directed by chief graphic designer Toshitaka Muramatsu, who worked in the Fire Emblem and Paper Mario series, and produced by Gunpei Yokoi. The music was composed by Yuka Tsujiyoko, who also scored Battle Clash. The game garnered generally favorable reception from critics; praise was given to the refined gameplay, different strategies of each enemy, variety of modes, and overall improvements made over its predecessor. Some reviewers criticized the single-player campaign for its short duration, repetitive action, and difficulty.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
1 de dezembro de 1993
Gêneros
light-gun shooter
Plataformas
Super Nintendo Entertainment System
Criado por
Intelligent Systems
Países
Japan