HexaScore
Jogos

Nostalgia 1907

59

Nota da comunidade

6 avaliações

1991

Gênerosadventure video gamevisual novel
PlataformasSharp X68000Sega GenesisSega CD/Mega CD

Médias por categoria

Gameplay58
Diversão58
Qualidade sonora60
Qualidade técnica60
Qualidade visual61
Storytelling59
Médias por categoria — Gameplay 58, Diversão 58, Qualidade sonora 60, Qualidade técnica 60, Qualidade visual 61, Storytelling 59Gameplay 58Diversão 58Qualidade sonora 60Qualidade técnica 60Qualidade visual 61Storytelling 59

Tempo para zerar

História principal
Relatos insuficientes (mínimo 3)1 relato
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Nostalgia 1907 is a 1991 adventure video game developed by Takeru and published by its label Sur Dé Wave. Originally released for the X68000, it was ported to the FM Towns Marty, PC-9801, and Sega Mega-CD. The player assumes the role of a passenger aboard a cruise liner named the Nostalgia that has been taken captive by a criminal looking for an artifact. After completing Cocoron for the Famicom, Takeru set out to make their next game much more ambitious and story-centric. It was designed by Kouichi Yotsui, who previously created Strider for Capcom. He chose to make the game a text-based adventure as he was a fan of the genre and felt it made for a much more engaging experience compared to the arcade games he was accustomed to. Inspiration for the game was taken from the 1974 film The Juggernaut, as well as real-world events such as the Industrial Revolution, and various American spy novels and comic books. Though Nostalgia 1907 received praise for its ambition and unique cinematic atmosphere, critics disliked its dialogue for being awkward and its lack of player interactivity making it boring to play. It was a commercial failure, putting Takeru in an unrecoverable financial crisis shortly after its release. The game has since received a cult following.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
2 de abril de 1991
Gêneros
adventure video game, visual novel
Plataformas
Sharp X68000, Sega Genesis, Sega CD/Mega CD
Países
Japan